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Months later we still hadn't received more than emtpy words, promises and lies (like the much faster patches).Īt some point a self-announced community manager chimed in. In particular important: he promised "much faster hotfixes" after the first disaster. Very likely in order not to have to address questions on their broken/bugged games and fixes for them.Ī self-announced Blackforest Games developer started "informing" and "updating" us. Their official forums are not a thing anymore.
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THQ Nordic are known for problematic products that aren't fixed at all or take ages to be fixed.
#Reddit titan quest ragnarok Patch
This is how the game ran shortly before release (I got it a few days early but the game didn't receive a day-1 patch anyway): How it is possible that something like that passes QA AND gets released is beyond me.Ĭheck out this amazon review/video review to fully grasp what you will be dealing with when it comes to this developer and publisher: There are major issues like bluescreen crashes, progression loss or multiplayer making main story quest completion permanentely impossible on a regular basis. The first patch broke the game even more, the second removed some of the newly introduced issues, kept most of the original ones and introduced even more new issues. The console port of Titan Quest has released in a horrible state. I have meanwhile contacted most big US and international gaming sites as well as all big German gaming sites/magazines and informed them about the issues both with THQ Nordic and Black Forest Games in detail. Good job! Truly impressive what THQ Nordic and Black Forest games manage to pull off in only 3 months.Īccording to community manager and developer a patch is now supposed to come out for PS4 and Xbox One on Wednesday, June 27th.
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Patch arrived but local co-op limited to one profile and already reports not only of more crashes but also savegame corruption: The amount of new and severe problems in a patch that has been in development for 3 months is unbelievably ridiculous: Update, June 28th Patch in development for 3 months - insane amount of new problems
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